Out-of-the-box plugins to boost your workflow!

TomoSoft is a software developer in the Unity Asset Store who creates input tools, interacting with Raspberry Pi, ESP32, and Micro: Bit using Bluetooth low energy(BLE) or human interface device (HiD). The created input tools take your gameplay features to the next level, in addition, to speed up your game development. Besides, they always come with clear and detailed documentation.

The following assets are explained by the site “Unity Assets Site“.

Unity Assets

TomoSoft sells the following assets in the Unity Asset Store. Those assets use to interface by BLE or Hid, between windows PC and raspberry pi, ESP32, Micro:bit. Those functions enable to send sensor data into Unity worked on windows PC, when sensors device, e.g., gyro, accelerometer, GPS, are connected with Raspberry Pi, ESP32, Micro:bit.

  • EspWiFi – Esp32 MQTT Interface
  • WiFi for Pico – Raspberry Pi Pico W MQTT Interface

EspWiFi – Esp32 MQTT Interface

EspWiFi is an interface adapter between a single Windows PC and plural Esp32s via WiFi using MQTT communication. This adapter can quickly add plural Esp32s to your game as a gamepad ― no code required! To use the sensors device (gyro, accelerometer, GPS, etc.) and the display panel (LED, LCD panel, etc.) on the Esp32, you write code in purchased assets into the Esp32 and create Unity scripts by referencing sample code in purchased assets. Thereby you can use the sensor device data and the display panel data in your game.

Features:

  • The package includes the Esp32 code that obtains x, y, and z data from the Esp32. You write this code to the Esp32 using Arduino IDE.
  • Read x, y, and z data from the Esp32, convert x, y, and z data to byte array data type, and transfer that data to Unity using MQTT communication.
  • The package also includes the Esp32 code that receives numerical data at the Esp32. You write this code to the Esp32 using Arduino IDE.
  • The package includes the Unity 3D object ‘vase’ for displaying the x, y, and z and Inputfield / Dropdown / Button for sending numerical to the Esp32.
  • The Esp32WiFiSampleCode describes receiving the x, y, and z data from Esp32 and sending the numerical data to Esp32.
  • EspWiFi on the Windows PC works as Publisher and Subscriber, also Broker. EspWiFi on the Esp32 works as a Publisher and Subscriber.
  • Refer to ‘EspWiFi Quick Start’ for how to set up the EspWiFi In detail.
  • Refer to ‘EspWiFi Design Tips’ to rewrite the Esp32 code and the Esp32WiFiSampleCode.

Requirements:

  • Unity 2022.3 or newer
  • Windows PC (Windows 10 or 11) on Network including WiFi Router.
  • Esp32 (not work Esp32 S3 or Esp32 C3)
  • Arduino IDE, for details, refer to ‘Arduino IDE v2 for Esp32’ for how to set up the development environment.
  • ESPWiFi includes third-party libraries under their respective licenses, which are scribed in Third-Party Notices.txt.


WiFi for Pico – Raspberry Pi Pico W MQTT Interface

Asset ‘WiFi for Pico’ is an interface asset between a single Windows PC and plural Pico Ws via WiFi using MQTT communication. This asset can quickly add plural Pico Ws to your game as a gamepad ― no code required! To use the sensors device (gyro, accelerometer, GPS, etc.) and the display panel (LED, LCD panel, etc.) on the Pico W, you write code in purchased assets into the Pico W and create Unity scripts by referencing sample code in purchased assets. Thereby you can use the sensor device data and the display panel data in your game.

Features:

  • This asset includes the Pico W code that obtains x, y, and z data from the Pico W. You write this code to the Pico W using Arduino IDE.
  • Read x, y, and z data from the Pico W, convert x, y, and z data to byte array data type, and transfer that data to Unity using MQTT communication.
  • This asset also includes the Pico W code that receives numerical data at the Pico W. You write this code to the Pico W using Arduino IDE.
  • This asset includes the Unity 3D object ‘vase’ for displaying the x, y, and z and Inputfield / Dropdown / Button for sending numerical to the Pico W.
  • The PicoWiFiSampleCode describes receiving the x, y, and z data from Pico W and sending the numerical data to Pico W.
  • This asset on the Windows PC works as Publisher and Subscriber, also Broker. This asset on the Pico W works as a Publisher and Subscriber.
  • Refer to ‘Quick Start of WiFi for Pico’ for details on how to set up this asset.
  • Refer to ‘Design Tips of WiFi for Pico’ to rewrite the Pico W code and the PicoWiFiSampleCode.

Requirements:

  • Unity 2022.3 or newer
  • Windows PC (Windows 10 or 11) on Network including WiFi Router.
  • Raspberry Pi Pico W (Rasberry Pi Pico does not work)
  • Arduino IDE, for details, refer to ‘Arduino IDE v2 for Pico/Pico W’ for how to set up the development environment.
  • This asset includes third-party libraries under their respective licenses, which are scribed in Third-Party Notices.txt.